Documentation
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Index ¶
- func Jade_dubai(obj struct{ ... }, wr io.Writer)
- func Jade_dubaionboarding(obj struct{ ... }, wr io.Writer)
- func Jade_entry(s struct{ ... }, wr io.Writer)
- func Jade_layout(s struct{ ... }, styles_RESET string, styles_SYSTEM string, wr io.Writer)
- func Jade_privacy(wr io.Writer)
- func WriteAll(a interface{}, escape bool, buffer *WriterAsBuffer)
- func WriteBool(b bool, buffer *WriterAsBuffer)
- func WriteEscString(st string, buffer *WriterAsBuffer)
- func WriteInt(i int64, buffer *WriterAsBuffer)
- func WriteUint(u uint64, buffer *WriterAsBuffer)
- type Component
- type WriterAsBuffer
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Jade_dubai ¶
func Jade_dubaionboarding ¶
func Jade_entry ¶
func Jade_layout ¶
func Jade_privacy ¶
func WriteAll ¶
func WriteAll(a interface{}, escape bool, buffer *WriterAsBuffer)
func WriteBool ¶
func WriteBool(b bool, buffer *WriterAsBuffer)
func WriteEscString ¶
func WriteEscString(st string, buffer *WriterAsBuffer)
func WriteInt ¶
func WriteInt(i int64, buffer *WriterAsBuffer)
func WriteUint ¶
func WriteUint(u uint64, buffer *WriterAsBuffer)
Used part of go source: https://github.com/golang/go/blob/master/src/strconv/itoa.go
Types ¶
type WriterAsBuffer ¶
func (*WriterAsBuffer) WriteByte ¶
func (w *WriterAsBuffer) WriteByte(b byte) (err error)
func (*WriterAsBuffer) WriteString ¶
func (w *WriterAsBuffer) WriteString(s string) (n int, err error)
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